W O R L D O F W A R C R A F T
D R A G O N F L I G H T S
P R O J E C T B R E A K D O W N
Working on the commercials for World of Warcraft - DragonFlights we were given low-resolution, low-detailed game models and tasked with rebuilding the models so they would work for higher commercial resolution. I worked to rebuild the dragon assign to me, which meant remodeling, and retexturing the dragon and also adding additional sculpting and shader details to add realistic elements to the model while keeping the style of the game's original asset.