| A WOLF IN SHEEP'S CLOTHING \\ |
ABOUT \\
My attempt was to demonstrate my grasp of the human form, and to show skills in texturing and rendering. But as I went along I kept finding more techniques, processes, and programs that pushed this project forward and challenged me more and more. What started off as an anatomy study turned into a full on research project in all things involved with character creation.
I wanted to create a woman with a lot of tattoos and piercings in something of a pin-up pose. I wanted everything to feel as natural and believable as possible at least from a design perspective.
PROGRAM \\
Autodesk Maya, Pixologic ZBrush, Autodesk Mudbox, Adobe Photoshop, Shave & a Hairtcut, Marvelous Designer 2
YEAR \\
2012
| Clean |
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| Vintage |
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