EMPLOYMENT
Brand New School, November 2009 – Present
Maya Artist – 3D Modeling, Texturing, Lighting & Rendering
- Modeling and Texturing characters and creatures for 3D Motion Graphics projects
- Using Digital Sculpting techniques to create characters based on design
- Modeling, Texturing, Lighting props and environments
Zoic Studios, March 2009 – Present
Freelance Maya Artist – 3D Modeling, Texturing, Digital
Sculpting & Setup
- Creating models for project pre-vis shots, using box modeling
and digital sculpting
- High polygon creature and mechanical modeling using Zbrush
and Maya Unlimited
- Modeling and Texturing props and environments for game cinema
and episodic projects
- Setting up existing models from the client to work with our
Maya Mental Ray pipeline
Moo Studios, June 2009 – July 2009
Maya
Artist – 3D Modeling, Texturing, & Animation
- Modeling props for an independent short film
- Task also included texturing existing props and texturing
models of my own creation
- Also responsible for rigging and animating objects for certain
scenes
CBS Digital, November – December 2008
Freelance Maya Artist – 3D Modeling, Texturing, Lighting & Animation
- Created Hard-Surface 3D Models for work on television
- Texturing 3D Models in Maya for production work
- Texturing and Lighting Photo real cloth for live action matching
- Creating effects for production work that was not only efficient
but effective
Heckart Studios, June, October 2008
3D Modeling, Pre-vis Animation, Texturing, Lighting & Rendering
- Creating, lighting, and rendering photo-realistic elements
for use in various projects
- Modeling low-res environments based off of blueprints for
pre-vis animation
- Using Maya particle systems to create elements for product
packaging
- Use Maya to animate Motion Control Camera
Zoic Studios, January 2008 – August
2008
Freelance Maya Artist – 3D Modeling & Texturing
- Modeling 3D elements for various VFX works
such as CSI: Miami, plus online content and video game content
- Working with other interns to create an animated
short, using all of our skills to complete the project in a
professional and timely manner
- Using skills in Maya to aid in Visual effects
and 3D projects
- Learning Production Pipeline from Industry
Veterans
- Working with Advanced Artists to learn new
skills associated with my focus
- Delivering Studio work to companies associated
with Zoic’s Pipeline
DigiSculptor, February 2008 – March
2008
3D Modeling, 2D Design
- Working with the company owner to deliver
3D mock-ups of products as they would be seen in major department
stores.
- Learning and perfecting a production pipeline
that uses multiple programs to create renders in a timely,
and business oriented way
ADDITIONAL WORK
Locos Grill & Pub, 2003 - 2007
Assistant Floor Manager, Certified Trainer,
Delivery Manager
- Responsible for a 20+ person staff. Competent
in dealing with conflict resolution
- Strong leadership skills. Able to handle
any task or responsibilities simultaneously
- Provided valuable input for upper management
and work-flow
- Oversaw development and implementation of
online notification program for regional entertainment
- Responsible for administrative duties,
including employee scheduling and inventory
ACE Computer Camp, summers of 1998 – 2000
Camp Counselor
- Responsible for instructing children ages 7-16 in HTML coding
and editing
- Demonstrated strong leadership skills at a young age
- Responsible for overseeing campers in indoor and outdoor
activities
- Instructed children in using 3D and 2D software, including
Adobe Photoshop
HONORS and AWARDS
Ballistic
Publishing, d'artiste Character Modeling 3 - invited artist
EDUCATION
Bachelor
of Fine Arts, Savannah College of Art & Design Major
in 3D Animation
Relevant Courses Taken
- Advanced Modeling
- Digital Materials and Texturing
- Sculptural Texturing for Games
- Digital Lighting and Rendering
SKILLS
- Hard Surface 3D Modeling in Polygons & Nurbs
- Environments
- Prop/Set Modeling
- Automotive
- High Polygon 3D Character Modeling
- Low Polygon 3D Character Modeling
- Digital Sculpting w/ ZBrush
- Fur Grooming
- Texturing
- Lighting
- Animation
OTHER SKILLS
- Fully Proficient in Adobe Creative Suite
Applications
- Traditional 2D Drawing and Sketching Skills
TOOLS
- Maya Unlimited
- Maya Mental Ray
- Pixologic Z Brush
- NewTek LightWave
- Adobe Photoshop
- Adobe Illustrator
- Wacom Table
REFERENCES
If you would like to contact any of my references please E-mail
me at the following address: KrisKelly3D@gmail.com |