PROFESSIONAL EXPERIENCE \\

Trailer Park – July 2011 – Present
Digital Sculpting, Modeling, Texturing

  • Digital Sculpting and posing characters for media and video game package artwork
  • Photo-realistic Texture creation for both organic and in-organic assets

Rhythm & Hues (The Box) – May 2011
Texture Artist, 3D Modeling, Digital Sculpting

  • Modeling and texturing assets such as environments, props, and clothing related to the project.
  • Using my technical knowledge to assist in problem solving situations.

Creative Differences – May 2010 – March 2011
Lead Texture Artist, Creature Artist – Texturing, Digital Sculpting, Modeling, Shader setup, and Rendering

  • Texturing extremely high resolution creatures
  • Creating high resolution models usign HD sculpting techniques
  • Working with a team of fellow artist to create workflow and pipeline solutions

Dilated Pixels, April 2010 – June 2010
Character Artist – Digital Sculpting, Texturing

  • 3D Modeling and Sculpting high resolution character for an E3 game Trailer
  • Texturing High resolution characters

Brand New School, November 2009 – March 2010
Maya Artist – 3D Modeling, Texturing, Lighting & Rendering

  • Modeling and Texturing characters and creatures for 3D Motion Graphics projects
  • Using Digital Sculpting techniques to create characters based on design
  • Modeling, Texturing, Lighting props and environments

Zoic Studios, March 2009 – April 2010
Freelance Maya Artist – 3D Modeling, Texturing, Digital Sculpting & Setup

  • Creating models for project pre-vis shots, using box modeling and digital sculpting
  • High polygon creature and mechanical modeling using Zbrush and Maya Unlimited
  • Modeling and Texturing props and environments for game cinema and episodic projects
  • Setting up existing models from the client to work with our Maya Mental Ray pipeline

Moo Studios, June 2009 – July 2009
Maya Artist – 3D Modeling, Texturing, & Animation

  • Modeling props for an independent short film
  • Task also included texturing existing props and texturing models of my own creation
  • Also responsible for rigging and animating objects for certain scenes

CBS Digital, November – December 2008
Freelance Maya Artist – 3D Modeling, Texturing, Lighting & Animation

  • Created Hard-Surface 3D Models for work on television
  • Texturing 3D Models in Maya for production work
  • Texturing and Lighting Photo real cloth for live action matching
  • Creating effects for production work that was not only efficient but effective

Heckart Studios, June, October 2008
3D Modeling, Pre-vis Animation, Texturing, Lighting & Rendering

  • Creating, lighting, and rendering photo-realistic elements for use in various projects
  • Modeling low-res environments based off of blueprints for pre-vis animation
  • Using Maya particle systems to create elements for product packaging
  • Use Maya to animate Motion Control Camera

Zoic Studios, January 2008 – August 2008
Freelance Maya Artist – 3D Modeling & Texturing

  • Modeling 3D elements for various VFX works such as CSI: Miami, plus online content and video game content
  • Working with other interns to create an animated short, using all of our skills to complete the project in a professional and timely manner
  • Using skills in Maya to aid in Visual effects and 3D projects
  • Learning Production Pipeline from Industry Veterans
  • Working with Advanced Artists to learn new skills associated with my focus
  • Delivering Studio work to companies associated with Zoic’s Pipeline

DigiSculptor, February 2008 – March 2008
3D Modeling, 2D Design

  • Working with the company owner to deliver 3D mock-ups of products as they would be seen in major department stores.
  • Learning and perfecting a production pipeline that uses multiple programs to create renders in a timely, and business oriented way

 

RESUME \\

download \\ Résúme.PDF
download \\ Résúme.DOC
download \\ Résúme.DOCX

View Kris Kelly's profile on LinkedIn

BIOGRAPHY \\

My name is Kristan Kelly.  I was born in Atlanta, Georgia in 1983 and have been using computers to create digital art ever since the age of 10, when my mother bought me my first computer.

I graduated from Ben Franklin High School in Atlanta, Georgia, where my love for art was encouraged and that made me very determined to pursue a Fine Arts degree in 3D animation.

At college, I created my first 3D model, an Abrams M1 tank, which I still display even today.  3D modeling, for me is the area I am most comfortable with, while I also do Texturing, Animation, Lighting, and Rendering.

My first opportunity in Los Angeles, was an unpaid internship at Zoic Studios. At the completion of the internship, I was one of the fortunate few to receive paid freelance assignments.  I also did freelance work for HeckArt Studios and DigiSculptor Studios, sometimes working 2 jobs each day.

I will always continue to explore all areas of visual effects and 3D as I learn new programs, techniques and styles to ultimately make me a well rounded 3D Artist, a knowledgeable colleague, and an asset to any studio I am fortunate enough to work with.

AWARDED \\

HONORS and AWARDS

3DWorld Magazine, Image of the Month – The Revolutionary
Ballistic Publishing, d'artiste Character Modeling 3 - Invited Artist

EDUCATION \\
  • Bachelor of Fine Arts - Savannah College of Art & Design
  • Major in 3D Animation 
  • Graduated - 2006

 SKILLS

  • Hard Surface 3D Modeling in Polygons & Nurbs
    • Environments
    • Prop/Set Modeling
    • Automotive
  • High Polygon 3D Character Modeling
  • Low Polygon 3D Character Modeling
  • Digital Sculpting w/ ZBrush
  • Texturing
  • Lighting
  • Animation
ADDITIONAL SKILLS
  • Fully Proficient in Adobe Creative Suite Applications
  • Traditional 2D Drawing and Sketching Skills

TOOLS

  • Maya Unlimited
  • Maya Mental Ray
  • Pixologic Z Brush
  • Autodesk Mudbox
  • Adobe Photoshop
  • Adobe Illustrator
  • Wacom Table

ADDITIONAL WORK

Planet Bravo, summer 2009
Camp Counselor, Maya Animation Instructor

Locos Grill & Pub, 2003 - 2007
Assistant Floor Manager, Certified Trainer, Delivery Manager

ACE Computer Camp, summers of 1998 – 2000
Camp Counselor

 

 

 


KRISKELLY3D.com \\

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NETWORK \
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LA3D.net
VFXrecruit.com

 


CONNECT \\

e-mail : KrisKelly3D@gmail.com