PROFESSIONAL EXPERIENCE \\

Brewster Parsons, Oct 2014 - Present
Character Artist - Digital Sculpting, Modeling, Look Development, Texturing

Digital Domain , Sep 2014 - Present
3D Modeling - Digital Sculpting, Modeling

lola VFX, Aug 2014
Character Artist - Digital Sculpting, Modeling

The Mill, June 2014 - Aug 2014
Character Artist - Digital Sculpting, 3D Modeling, Texturing

Digital Domain (Commercials), Mar 2014 - May 2014
Character Artist - Digital Sculpting, Modeling, Look Development, Texturing

The Mill, Jan 2014 - Mar 2014
3D Modeler - 3D Modeling, Textuing

MPC. Moving Picture Company, Dec - 2013 - Jan 2013
3D Modeler - Modeling

The Mill, June 2013 - Sep 2013
Character Artist - Digital Sculpting, Modeling

Digital Domain (Commercials), Mar 2013 - May 2013
Character Artist - Digital Sculpting, Modeling, Look Development, Texturing

Rhythm & Hues, Nov 2012 – Feb 2013
Character Artist – Texturing, Digital Sculpting

Rhythm & Hues (The boX),April 2012 – July 2012
Senior Texture Artist - Digital Sculpting, Modeling, Texturing

Trailer Park, July 2011 – March 2012
Digital Sculpting, Modeling, Texturing

Rhythm & Hues (The boX), May 2011
Senior Texture Artist - Texture Artist, 3D Modeling, Digital Sculpting

Creative Differences, May 2010 – March 2011
Lead Texture Artist, Creature Artist – Texturing, Digital Sculpting, Modeling, Shader setup, and Rendering

Dilated Pixels, April 2010 – June 2010
Character Artist – Digital Sculpting, Texturing

Brand New School, November 2009 – March 2010
Maya Artist – 3D Modeling, Texturing, Lighting & Rendering

Zoic Studios, March 2009 – April 2010
Freelance Maya Artist – 3D Modeling, Texturing, Digital Sculpting & Setup

Moo Studios, June 2009 – July 2009
Maya Artist – 3D Modeling, Texturing, & Animation

CBS Digital, November – December 2008
Freelance Maya Artist – 3D Modeling, Texturing, Lighting & Animation

Heckart Studios, June, October 2008
3D Modeling, Pre-vis Animation, Texturing, Lighting & Rendering

Zoic Studios, January 2008 – August 2008
Freelance Maya Artist – 3D Modeling & Texturing

DigiSculptor, February 2008 – March 2008
3D Modeling, 2D Design

 

HONORS AND AWARDS \\

Ballistic Publising, EXPOSÉ 11 - A Wolf in Sheep's Clothing
3D Artist Magazine, Image of the Week - A Wolf in Sheep's Clothing
3DWorld Magazine, Image of the Month - The Revolutionary
Ballistic Publishing, d'artiste Character Modeling 3 - Invited Artist

RESUME \\


download \\ Résúme.PDF

View Kris Kelly's profile on LinkedIn

EDUCATION \\
  • Bachelor of Fine Arts - Savannah College of Art & Design
  • Major in 3D Animation 
  • Graduated - 2006

PROFESSIONAL SKILLS

  • Digital Sculpting
  • Organic Modeling
  • Organic Texturing
  • Hard Surface 3D Modeling in Polygons & Nurbs
  • Hard Surface Texturing
  • Shading & Shader setup
  • Lighting & Rendering

ADDITIONAL SKILLS

  • Fully Proficient in Adobe Creative Suite Applications
  • Traditional 2D Drawing and Sketching Skills

TOOLS

  • Maya Unlimited
  • Maya Mental Ray
  • Pixologic Z Brush
  • Autodesk Mudbox
  • The Foundry Mari
  • Chaos Group V-Ray
  • Marvelous Designer
  • Adobe Photoshop
  • Adobe Illustrator
  • Wacom Table
ADDITIONAL WORK \\

  WORK FEATURED IN PUBLICATIONS \\
EXPOSÉ 11 - Digital Art Annual
3D Artist - Image of the Week
3dcreative - The Gallery
inCG Magazine (Taiwan)
3D World - Image of the Month
3dcreative - The Gallery
Vanity - Volume 3
d' artiste - Character Modeling 3

 

 


KRISKELLY3D.com \\

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SECTION \
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Home
About
Demo Reel
Portfolio
Contact
Links


NETWORK \
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CGSociety.org
Linkedin.com
VFXConnections.com
LA3D.net
VFXrecruit.com

 


CONNECT \\

e-mail : KrisKelly3D@gmail.com